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In Runescape many years ago, players went out into a vast land to battle one another and become ever victorious. The Runescape Wilderness we know today is very different from the wilderness of the last six years. Here is a brief overview of what arguably used to be the most exciting part of Runescape used to be like:
The Runescape Wilderness was a large area in which people could wander upon and fight one another until the end. The Wilderness was considered one of the biggest money makers of all time, with the idea of killing others to gain their items, though it was also considered one of the fastest ways for beginners to lose their fortunes. The wilderness was definitely not for the weak.
Well, you could attack other people, or you could be attacked, it was as simple as that. The only problem was that you have to be extremely careful in the Wilderness if you did not want to lose your best three items. When you venture into the Wilderness if you want to keep your best three items then I suggest you don’t attack anyone. The best thing to do was wait for someone to attack you. If you or someone else attacks first then a skull will be placed above your head. If you’re losing your battle and have good items, now was the time to panic and run. The skull above the head means that you are a PKer, a Player Killer. The skull would last for around 20 minutes and if you die before then, wave goodbye to all of your items, including your top three, unless you had the protect item prayer on
There are entrances around Edgeville and East Varrock which can be seen in the image below.
When you enter the Wilderness you will have to jump across the Wilderness Ditch. This was a ditch that stretches the whole way across the entrance to the wilderness. When you click on the ditch to jump over a notice will pop up asking you if you really do want to cross over into the Wilderness. You can see what this popup box looks like below.
To enter the wilderness you had to click the ‘Enter Wilderness’ button. Your character will then hop over the ditch.
The entire Wilderness was made up of 55 levels. The further you go in, the further you have to go to get back out. To make the Wilderness a fair place there was a rule introduced that a player can only attack another player if they are the amount of levels into the Wilderness as the difference between their levels. For example, I am a level 90 and wanted to attack a level 75. I must go into level 15 Wilderness to attack him or for him to attack me. Levels that wanted to attack a level 75 in level 15 Wilderness must be between level 90 and level 60.
Below is a list of all the major Runescape Wilderness areas.
Varrock Wilderness entrance and its surroundings are the worst place to be caught off guard. If you get blocked from moving and blocked from teleporting and are against 10, 20, 30 high levels then you really need to watch out in case you get PKed (Player Killed).
Another highly watched area was the Edgeville entrance. I can guarantee you that there will always be someone waiting here. This was due to people running back and to from the Rune Crafting Abyss.
You can see in the top right of the image two huts. The hut furthest on the right is where the Hill Giants hang around. This was a common place for PKers. There were bound to be people hanging around here waiting eagerly to kill others and steal their items. Watch out when walking past here, in fact, your probably best running through here as quick as possible.
Next to the Red Dragon Isle around the Wilderness title you will find Moss Giants. This was a good place for PKing as it was always populated with players who were trying to train up and gain a few fast levels. At level 38 Wilderness your prey won’t be able to teleport away, and they won’t be able to steal your Moss Giants as this is a non-multi combat zone.
The mining symbol at the top left of the screenshot represents Rune Rocks. You will occasionally find a high level around these rocks mining away. When they see you they will normally log off and change world as they will not be carrying any armour or weapons. The rule I have found useful here is leave them alone and they will leave you alone.
This was probably the worst place in the whole of the Free to Play Wilderness. In level 46-47 Wilderness do not take any items you are not prepared to lose.
The darker dot on the left hand side of the image is where you’ll find a group of angry Green Dragons waiting for you to come along and slay. There are normally high levels training here.
Circled is the entrance to the Abyss. What is the Abyss? This is where you can access all rune altars and get quick and easy access to make your runes. Watch out for the PKers!
This is where you can buy and charge your almighty God Staff’s. You can teleport yourself to the entrance of the Mage Arena by pulling a level in a hut in West Ardougne. Watch out for people waiting for you to teleport you as they will no doubt start attacking you. Remember that this was so far into the Wilderness that teleporting will not work.